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  • Programming in Go lang

Programming in Go lang

  • By Jeganathan
  • Programming
  • (0 Rating)
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    • What Will You Learn?
      • Core Go Programming Skills
      • Write clean, efficient, and idiomatic Go code
      • Understand Go’s simple yet powerful type system
      • Use Go’s tools (go run, go build, go test, go fmt) confidently
      • Functional and Modular Programming
      • Define and use functions with multiple return values and error handling
      • Create modular applications using packages and interfaces
      • Work with structs, slices, maps, and pointers effectively
      • Robust Error Handling
      • Master Go’s idiomatic error handling techniques
      • Use panic and recover safely in critical applications
      • Build custom error types and wrap errors for better context
      • Concurrency Made Easy
      • Launch concurrent tasks using goroutines
      • Communicate safely using channels
      • Use synchronization tools like WaitGroups and Mutexes
      • Apply concurrency patterns like worker pools and fan-in/fan-out
      • Data Processing and File Handling
      • Read/write files and streams using os, io, and bufio
      • Parse and generate JSON with encoding/json
      • Use slices, structs, and maps to process complex data
      • Develop Real Web Applications
      • Build HTTP servers and REST APIs using Go’s standard net/http package
      • Define routes, handle requests/responses, and parse query parameters
      • Serve static files and add middleware logic
      • Testing, Debugging & Performance
      • Write table-driven unit tests
      • Use Go’s testing and benchmarking tools
      • Analyze performance using go test -bench, profiling, and race detectors
      • Understand and fix memory leaks or race conditions
      • Project Structuring & Best Practices
      • Organize large Go projects with clean, idiomatic architecture
      • Work with Go Modules for dependency management
      • Follow Go community conventions for naming, formatting, and error handling
      • By the End of This Course, You Can:
      • Build CLI apps, RESTful APIs, and microservices in Go
      • Write concurrent programs that are performant and safe
      • Maintain and extend large Go codebases confidently
      • Solve real-world software problems using Go’s strengths

      Audience

      • Software Developers & Engineers
      • Developers with experience in other programming languages (C, Java, Python, JavaScript) who want to learn a modern, fast, statically-typed language
      • Professionals building high-performance, scalable backend systems
      • DevOps & Cloud Engineers
      • Engineers working with Kubernetes, Docker, Terraform, or Cloud infrastructure, where Go is the language of choice for tooling and automation
      • Anyone looking to contribute to or extend open-source tools built in Go (like Docker, Prometheus, etc.)
      • Computer Science Students
      • Students seeking to build a strong foundation in systems programming, concurrency, and software design
      • Ideal for final-year project development or internships requiring modern toolchains
      • Startup Engineers & Freelancers
      • Developers in startups looking for fast prototyping and low-latency execution
      • Freelancers and consultants building REST APIs, microservices, or command-line tools
      • Career Switchers & Self-Taught Programmers
      • Individuals looking to switch into backend engineering or infrastructure development
      • Self-learners seeking a clear, concise, and modern alternative to verbose enterprise languages

      Course Content

      Module 1: Introduction to Go

      • Why Go? History and use cases
      • Installing Go and setting up the environment
      • Go workspace, GOPATH, and go mod
      • Writing, compiling, and running your first Go program
      • Using go run, go build, go fmt, go vet, and go doc

      Module 2: Variables, Types, and Constants

      • Basic types: int, float64, string, bool, rune
      • Type inference and zero values
      • Declaring variables and constants (var, const, :=)
      • Type conversion and formatting with fmt

      Module 3: Control Structures

      • Conditional logic: if, else, switch, fallthrough
      • Loops: for, range
      • Labels, break, continue, goto

      Module 4: Functions

      • Declaring and invoking functions
      • Multiple return values
      • Named return values
      • Variadic functions
      • First-class functions, closures
      • Defer, panic, and recover (error handling)

      Module 5: Arrays, Slices, and Maps

      • Arrays and their limitations
      • Slices: creation, append, copy, slicing
      • Backing arrays and slice internals
      • Maps: declaration, iteration, key existence
      • Deleting from maps and common pitfalls

      Module 6: Structs and Interfaces

      • Declaring and using structs
      • Struct embedding and composition
      • Pointers to structs
      • Introduction to interfaces
      • Implementing interfaces and duck typing
      • Type assertions and type switches

      Module 7: Pointers and Memory Management

      • Value types vs reference types
      • Pointers and dereferencing
      • Function arguments and pointer receivers
      • new vs make
      • Garbage collection overview

      Module 8: Error Handling

      • Idiomatic error handling (if err != nil)
      • Creating custom error types
      • Using errors.New, fmt.Errorf, and errors.Is/As
      • Panic, recover, and graceful termination

      Module 9: Concurrency with Goroutines

      • Goroutines and the Go scheduler
      • Channels: unbuffered vs buffered
      • Channel operations and closing
      • Select statement
      • WaitGroups and Mutexes (sync package)
      • Patterns: fan-in, fan-out, worker pools

      Module 10: Packages and Modules

      • Creating and using custom packages
      • go mod init and go.mod file
      • Import paths and versioning
      • Standard library overview

      Module 11: File I/O and JSON

      • Reading and writing files (os, io, bufio)
      • Working with encoding/json
      • Marshalling and unmarshalling structs
      • Reading from environment variables

      Module 12: Testing and Benchmarking

      • Writing unit tests with testing package
      • Table-driven tests
      • Using go test flags
      • Writing benchmarks and using go test -bench
      • Test coverage and mock interfaces

      Module 13: Web Development with net/http

      • Building HTTP servers
      • Defining routes and handlers
      • Parsing request and writing responses
      • Serving static files
      • Middleware concepts
      • REST API with Go (CRUD)

      Module 14: Tooling and Best Practices

      • go fmt, golint, go vet
      • Using go mod tidy, go install, go get
      • Project structure for large applications
      • Error handling conventions and naming rules
      • Dependency injection and testing interfaces

      Capstone Projects

      • Command-line todo application
      • RESTful API for a task tracker
      • Concurrent web crawler
      • JSON-based configuration loader
      • File processor with goroutines and channels

      A course by

      J
      Jeganathan
      A
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      Course Includes:

      • Price:
        ₹10,000.00 Original price was: ₹10,000.00.₹5,000.00Current price is: ₹5,000.00.
      • Instructor:Jeganathan
      • Duration:50 hours
      • Lessons:73
      • Students:0
      • Level:Intermediate
      ₹5,000.00 ₹10,000.00
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